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Digital Arts & Design

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Click on any module to learn more about it!
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Programme Approach

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Project-Based Learning

Programme consists of mini-projects and/or final projects. These are communicated from the onset so that participants will have clear learning objectives.

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Real-World Exposure

Scheduled guest speakers for informational and motivational talks. Participants are given exposure to real businesses and how various new technologies are driving their strategies and growth.

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Special Introductory Price

Story & Content Development
  • 2 Hours / Class
  • 6-Week Classes
  • Starter Kit
  • Weekly assignments + 2 projects
  • Recommended age: 10 and above
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Design & Visual Development
  • 2 Hours / Class
  • 8-Week Classes
  • Starter Kit
  • Weekly assignments + 1 project
  • Recommended age: 12 and above
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* No art background required to join this programme.

Common Questions

Sandbox.asia provides your child with a foundation in digital technologies that we believe will be commonplace in the working world of the future. In addition to the concepts of STEAM (Science, Technology, Engineering, Arts and Maths), programme participants are exposed to soft skills such as teamwork and collaboration, project planning and management, structured problem-solving, communications and creative thinking.

We also aim to be competition-focused, and will organise internal events, as well as participate in larger, external competitions and events.

All our classes are conducted in English.

Please clickhere to sign up our programme!

Still have questions? Visit our FAQ page